Showing posts with label googleplay. Show all posts
Showing posts with label googleplay. Show all posts
Tuesday, February 17, 2015
Ballz
We have a little new game in Google play store.
Check it out on Google Play:
Do you like it? Have some suggestions?
Leave a comment and let us know what do you think.
Wednesday, February 11, 2015
Problems with Google Play Plugin for Unity
Well, it seems Google Play Android Plugin has a few issues.
If you call Application.Quit() after a Google Play authentication, the app freeze for about 5 seconds. Too bad! That an ANR to the face. There's an open issue on github. Fortunately, there's a little workaround.
If you call Application.Quit() after a Google Play authentication, the app freeze for about 5 seconds. Too bad! That an ANR to the face. There's an open issue on github. Fortunately, there's a little workaround.
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